The first year really was a pain in the ass. We always had the problems that people did not realize what our intention was. We (Tahsin Avci and me) had many problems to convince people about our intention. We often had the feeling, that the people we are talking to, did not believe that we really want to do good things with the money or things we are asking for, it felt that they thought we would like to raise our salary in this way. Until we found the first open ears and people that believed in our vision, it was so much knocking on doors that closed when we asked for help. Some people said that they could spend some money, but as soon as we asked for help within the organisation, doors closed again. And in the beginning we didnt had the official title of the“benefit to the public”, so some people even didn’t gave the money they offered at first, because we couldn’t give them any contribution receipt. Therefore, the first year was really pretty hard. Also, we really had a
hard time at the start to find a bank where we could open our official account. Most banks where asking about an estimation of revenue, of donations or possible number of members in the future, some of them even were sceptical because we were engaging the gaming industry. And without an official account you can’t start your organisation. So we were really happy that we got full support after the first talks with the Stadtsparkasse Berlin, which were fully supportive from the beginning.
The final spark was at one hand that the GAME Association became a member of our organisation and their support made us more trustworthy in many eyes of other people. On the other hand, Tahsin spearheaded to get the official entry for the benefit to the public, where he had the luck to receive full support from a very nice lady from the local tax office in Berlin, who gave us the right hints for the correct wording for our articles of association, so the local court could greenlight our entry within the first approach, which was last second between Christmas Eve and New Year. Because otherwise we would have to wait for a full more year, which thankfully was not needed. This gave us now the opportunity to give out contribution receipts, which was really opening the hearts and purses from developers and publishers.
Moneywise the biggest boost was the first “Friendly Fire” (charity stream) by Mikkel Robrahn and with big names like Gronkh, PietSmiet and many others, who collected in a 16h stream 125.000 Euro, which was fully donated to Gaming-Aid. With this money we built the way together with Wolfgang Walk and Kai Bodensiek and many others for the Gaming-Aid-Stipendium, which is used for people that can’t afford their education in the gaming industry, to make their dreams happen.