Through those two programs, our main goal is to create collaboration between studios in different countries.
In 2022, the European co-production market grew, more than 70 studios from 15 European countries were invited to join the market and more than 40 studios had a meeting. In the end, 10 co-production teams were formed. For the first time, we gathered the European teams for an on-site co-production training session in Strasbourg for 2 days in September. Keynotes, case studies, and one-to-one meetings with our experts in publishing, law, co-production and networking events have been organized. They had the chance to dive into their project as a team to be ready for the final pitching event to publishers and financiers, in November 2022. All the teams pitched their project together and we saw a lot of interest from the participating studios and publishers, financiers, and private investors. We look forward to seeing the results.
Regarding the African Games Co-production Market, 9 African studios were selected from 96 applications received from across the continent. Four days of online mentoring between the studios and our international mentors were organized to help them to refine their prototypes and try to elaborate a strategy on the following aspects: games design, business model, marketing, financing, pitching methods, UX design. The aim was for them to be ready to present their project to
European studios during one Matchmaking day online event. The end of this program happened with an online final pitching event: 6 out of 10 African studios found a co-production in Europe, which is a success for a first edition.
The overall feedback we received from our partners, experts, and publishers is that the level of games and projects has evolved since the first mentoring sessions. The participants have gained experience, knowledge and above all confidence in the two programs.