Last year, Riot Games were able to host several more offline competitions (known as LANs) compared to 2020. However, the ongoing health and safety risks posed by the pandemic meant that, unfortunately, we could not open these events to live audiences as the safety of our staff, players and teams continues to be our highest priority. Furthermore, ever-changing travel restrictions required us to move the planned location for several international competitions. VALORANT Champions, which is the culmination of the VALORANT Champions Tour (VCT), was hosted in Berlin following the success of the Masters 3 event back in September. We originally wanted to roadshow each global competition to a different region, but ultimately European travel policies were the most favourable for producing an event in which all qualified teams could attend.
Like Masters 3, the Champions Finals were held at the Verti Music Hall. This time around, local health and safety guidance prompted a shift to Studio Babelsberg for the early stages of the tournament. Our studio events are subject to rigorous testing protocols, with only individuals essential to the broadcast (i.e. players, coaches and team support staff, on-screen talent, production crew, security) permitted on site.
Despite the ongoing challenges, the event was a huge success and a great cap to the inaugural VCT. European team Acend were crowned the first ever VALORANT Champions, in an exciting Final that was the perfect end to VALORANT’s first official year as an esport.