The original founders of the Berlin-based indie studio “GrizzlyGames” Friedemann Allmenröder, Scha Rabis and Paul Schnepf met while studying game design at the Berlin University of Applied Sciences (HTW). Even their first game “Superflight”, a semester project by the trio, was well received in insider circles. A lot has happened since this promising start in 2016, especially in terms of the team’s line-up: Paul Schnepf has stayed on from the original team of three. Together with Jonas Tyroller, who joined in 2018, the Berlin designer shows that great things can be created even with a small team.
The best proof of this: In their third game “Thronefall”, players take on the role of an unknown monarch in an unknown country. He rides through the country on a horse and must prevent ever stronger enemies from destroying his kingdom. Defeating enemies is rewarded with coins, which in turn can be used to purchase buildings. From farms and barracks to city walls, everything is included. The buildings can be upgraded with additional coins, depending on the purpose for which they are needed. Unlike typical tower defense games, Thronefall allows players to ride in an open world, commanding troops on an open map and taking into account the design of the game’s different areas and levels. “Simplicity with addictive charm” is how testers in Pixel magazine describe it – and they are not alone in their enthusiasm: the strategy game was named Best Casual Game at the German Developer Award on December 7, 2023 in Cologne. Projekt Zukunft spoke to Paul
Schnepf about it: