The biggest problem is being there locally. Xsolla is headquartered in L.A., and have expanded in China, Korea, Canada, Japan, Brazil and even Kuala Lumpur – we are looking at further expanding with a couple more offices in the next year.. Our most important asset is creating regional offices to respond to local trends and be there for the local publishers. In the post-pandemic world, people want to meet in person, have support in their time zone, and talk to people who understand local market trends and regional best practices as every market is different. Taking Europe as an example, you can see other markets emerge: the Northern part is powerful in mobile games and Free2Play. At the same time, Germany is a cradle of strategy and simulation games, and the U.K. is a mix of everything, very close to the American market. But it’s also a question of who the local publishers are, what cool new games are being developed, to respond and support quickly. Being local is the
key to success, and we realized that this is the path we have to take.
In terms of finding talent, Berlin already has a lot of people working in the field, and you can find great talent here. And even though Berlin is our European headquarters, we still need to decentralize and hire remotely, as a traditional single office doesn’t cater to our needs to be local everywhere.