Super Mario Changes Trains. Reflections on Berlin in Videogames & Digital Urbanism

Whether dashing past a stranded (and possibly belated) S-Bahn train in Mario Kart or exploring an anarchic city-state in Shadowrun.

Dragonfly, Berlin has been featured in several videogame titles in recent years. Though not as popular a setting as its North American or Japanese counterparts, the German capital has enough history and interesting locales to warrant many possible re-imaginings in an interactive videogame setting.

At a Glance

Event: Super Mario Changes Trains. Reflections on Berlin in Videogames & Digital Urbanism
Date: 29 January 2024, 7:00-8:15 pm
Location: Technische Universität, Fraunhoferstr. 33-36 10857 Berlin, Room FH301
Website: www.skb.tu-berlin.de

But what does it mean to construct a videogame city, especially one that actually exists in the real world and comes with its storied history? In this talk, we’ll get to find out more about videogame urbanism and about the virtual representations of Berlin in particular.

The talk and the discussion will be held in English.

No registration required.

Super Mario Changes Trains. Reflections on Berlin in Videogames & Digital Urbanism at Technische Universität

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